##
SURFR

The
SURFR procedure sets up
3D transformations. This procedure duplicates the rotation, translation, and scaling features of the SURFACE routine, but does not display any data. The resulting transformations are stored in the
!P.T system variable.

This routine is written in the IDL language. Its source code can be found in the file ```
surfr.pro
```

in the ```
lib
```

subdirectory of the IDL distribution.

###
Keywords

####
AX

Angle of rotation about the X axis. The default is 30 degrees.

####
AZ

Angle of rotation about the Z axis. The default is 30 degrees.