The CW_ANIMATE_GETP procedure gets a copy of the vector of pixmap window IDs being used by a CW_ANIMATE animation widget. If this routine is called, CW_ANIMATE does not destroy the pixmaps when it is destroyed. You can then provide the pixmaps to a later instance of CW_ANIMATE to re-use them, skipping the pixmap creation and rendering step (CW_ANIMATE_LOAD).
CW_ANIMATE provides the graphical interface used by the XINTERANIMATE procedure, which is the preferred routine for displaying animation sequences in most situations. Use this widget instead of XINTERANIMATE when you need to run multiple instances of the animation widget simultaneously. Note that if more than one animation widget is running, they will have to share resources and will display images more slowly than a single instance of the widget.
This routine is written in the IDL language. Its source code can be found in the file
subdirectory of the IDL distribution.